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Lambtaco
Lambta.co makes comedy sketches, cartoons, and games. Since I don't know what the purpose of friending is on NG, I'll be denying all requests.
Used to be MCSM Studios, and before that The_Green_M. Apologies for some of my more edgy older content.

Malinbo @Lambtaco

Age 35, Male

Rocketman

Wassamatta U

The Closet

Joined on 7/8/04

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Responding to:

Hi again. I have a few more questions.
1)Q: What do the dirt diggers look like and how do they attack.
A:No idea.
2) Q:A cool enemy could be one i have made up. It is called a hammahead and it is like a hammer on wheels or legs. It slams it's hammer head and causes and earth quake that can stun koopa unless he jumps. Also koopa will take damage if he is directly hit by the hammer. What do you think?
A: Awesome.
3)Q: This isn't koopa 2 but on my profile i am at level 12!
A:Congrats.
4)Q: Good music for prahna plant levels is carnival of the jungle. HTML is <a href="http://www.newgrounds.com/audio/liste">http://www.newgrounds.com/audio/liste </a> n/103911 and you will do pirahna plant levels won't you (you don't have to)
A: Aggred
5)Q: If you need different music from the one in the demo then ambiant jungle could be good. HTML is <a href="http://www.newgrounds.com/audio/liste">http://www.newgrounds.com/audio/liste </a> n/155701
A: NO WAY!!!!! Too sad :(
6)Q: Finnaly when can the beta test version come out. It'll be fun.
A: Probobly in September or October.
7) Q: P.S what other users besides sjustin and me found the super secret level?
A: Not many: there are many people out there who possibly found it.

You don't have the authority to answer those questions.

I hope that when you collect a Super Mushroom when you're a certain shell color (Orange, Violet, etc.) you don't revert to a green shell. (That's what happens in the prequel. Take a green shell when either blue or red and you go back to being a Green Shell.)

Oh, the Red Spiny Shell better let you spin up walls and drill through blocks.

How would that situation even come up in the original? Nothing happens when you get a mushroom unless you're wearing a grren shell or have no shell at all.

In case you forgot what the different power-ups were:

Spoiler Alert!!!

Green Shell- We probobly know what this does by now. (extra hit point, allows Koopa to head-hit a brick block and destroy it, allows you to slide into enemies and blocks and kill/destroy them)
Orange shell- Same as a Fire Flower in SMB. Allows Koopa to chuck fireballs.
Purple Winged Shell- Same as Racoon Leaf in SMB3, but it makes you jump higher as well as giving you the standard abilities of the Racoon Leaf.
Black Shell- Same as the Hammer Suit from SMB3.
Red Spiny shell- Koopa wears a Spiny Shell, and can drill through breakable blocks, as well as being able to roll up curved walls
Yellow Shell- Another form of the Orange shell, but it shoots straight and turns any enemy it hits into a coin.
Blue Shell- Same as the Frog suit from SMB3, Hold the Jump key, and you swim at a very fast speed. You have better control as well.
White Shell- Same as the Black Shell (Hammer Suit) but it allows Koopa to walk in lave without dying.
Pink Winged Shell- Gives Koopa the same abbilites of the Purple Winged Shell, but it also allows him to turn into a statue (alas the Tanooki suit from SMB3)
Brown Shell- Just gives Koopa an extra hit point, not very useful.

Hope I'm not upsetting you MCSMStudios.

I must make corrections.
A) The purple shell doesn't make you jump any higher.
B) The blue shell has none of the negative effects of the Frog Suit, and you hold Ctrl to go faster just like on land.
C) The white shell does more than I've let on.
D) The brown shell is useful when playing with Japanese Power-Down.

oki then here is the quick link

<a href="http://www.youtube.com/watch?v=N-sVeDqT4Dk">http://www.youtube.com/watch?v=N-sVeD qT4Dk</a>

comment if its good or not :P

It's alright. You could have paid more attention to grammar. I also would have liked it if you didn't include a glitch in it. This last thing isn't really your fault, but the game was running slowly in the video. Since you're not using the sound you could speed it up or something.

I feel I need to say something positive now. There was an adequate amount of gameplay footage, and the music was fun.

Responding to: How would that situation even come up in the original? Nothing happens when you get a mushroom unless you're wearing a grren shell or have no shell at all.

I was talking about AKR. and the only way this happens is if a Green shell pops out of a Yoshi Egg.

That's what you get for not avoiding it.

Respoding to: You don't have the authority to answer those questions.

Wow.. I didn't know that.

I'm just saying those questions were likely aimed at me.

Boss ideas.
1) If an AA battery counts as an everyday item then a boss could be a battery with spider legs. It shoots out medium speed electric balls. You must trick it into hitting all 3 electric nodes so it gets zapped. 5 zapps will do the trick
2) If a teddy counts as an everyday item then a giant teddy with spikes underneath could be a good boss. Due to platforms of blocks it can't get do the edges but if you are under it then you are in danger. You must get to the top and jump on it 8 times to make it explode.
3) If an alarm clock is an every day item you could do a boss that is an alaarm clock on 2 stubby legs. It can fire out beams and bombs. Avoid the red beams at all costs. That is a move called clock out and it freezes koopa on the spot fot 4 seconds. 6 jumps or 14 fireballs or 2 hammers/bones will kill it. Maybe this could be one of the later bosases.
4) A nintendo gamecube that has 3 eyes. 2 shoot out magic blasts but when the middle one is revealed it can do a 360 degree rotation shot and a slam. jump at the middle eye 5 times to kill it.
5) Finally you could do a match that turns into a podoboo. For this battle only you will get an ice flower forv all forms of koopa no matter what. As the battle progresses the podoboo splits in half and half again and again. Overall 28 ice ballls are needed to win.
6) An enemy idea is a red thwompv that when it land will shoot 3 slow moving fireballs from it's sides.
Bye.

There are limitless possibilities for bosses. I think I'm going to focus more on what the boss does than what it is, in deciding.
Maybe a thwomp that lets out shockwaves.

I was watching resident evil 4 movies and it gave me an enemy idea. A toad with a potato sack mask and a chainsawe. The result? Dr toadlazar!

That's just silly.

If you do sky seections of levels you couldd use the song clearing the sky. HTML is <a href="http://www.newgrounds.com/audio/listen/137041">http://www.newgrounds.com/audio/liste n/137041</a>

It's somewhat good. But I don't think I'll use it. It's a little slow to start and monsterously repetitive.

Maybe the storyline should be:

Koopa finds out his girlfriend has been kidnapped and also that Bowser died. So he goes to kill Mario, rescue his girlfriend, and settle his king's death.

This is only a suggestion.

BUt it's already been declared that BOwser is in another castle. And there have been no references to Koopa's GF. At least it's simple.

It's alright. You could have paid more attention to grammar. I also would have liked it if you didn't include a glitch in it. This last thing isn't really your fault, but the game was running slowly in the video. Since you're not using the sound you could speed it up or something.

I feel I need to say something positive now. There was an adequate amount of gameplay footage, and the music was fun

glitch? what glitch? i didnt find any glitches.. and i know that the game was running slowly because i am using hypercam and windows movie maker. and yes true i could have sped it up but then the trailer would be short than before.

The glitch when you hit two blocks at once and the enemy above them doesn't die. The trailer shouldn't be longer than a minute anyway.

oh alright then.. actualy the glitch (two block hit) was just i wanted to do.. you know i loose my shell get the fire flower and i get the red shell.. and ill do the trailer.. in fast motion which sounds funny

You're actually going to fix it? Wow, I was expecting you to get pissed off because I criticised you. You're more mature than I thought.

also umm... can you add wart? you know with subcon army the king of the subcon

Maybe as a cameo. I don't see him fitting into a major part of the game.

"You're actually going to fix it? Wow, I was expecting you to get pissed off because I criticised you. You're more mature than I thought"

yes i am goin to fix it =P xD

the V2 trailer is out. different song.. a small joke added too here you go the trailer V2 <a href="http://www.youtube.com/watch?v=xmSXYngYGaw">http://www.youtube.com/watch?v=xmSXYn gYGaw</a>

Tha's coo'.

Random Comment that doesnt match the subject:

super koopa star dash O_o (really i got bored and i tought making random comment)

Doesn't sound too random.

hey i have an idea about new enemies. the X nauts! they are from paper bowser two and its only for pc. try it and tell me what you think about it

Seems a little esoteric, and I'd rather just rip-off Nintendo good guys.

here is the paper bowser 2 game, also you can add X koopa.. here is the website
<a href="http://www.mfgg.net/index.php?act=resdb&param=02&c=2&id=11370">http://www.mfgg.net/index.php?act=res db&param=02&c=2&id=11370</a>

I don't do .exe

More enemy ideas.
1) Things i call baloon bangs that are baloons with a spike ball, they rock left and write 3 times then flip 360 degrees
2) Bristles....just saying
3) yoshi's that gulp koopa and spit him out and instantly make him unshelled.
Also i have a new news post about a game idea on my profile, maybe check it out, i wany some comments!

1) Not exactly sure what you're talking about here, but I kinda like it.
2) I dunno.
3) I was actually going to use yoshi tongues in place of Piranha Plants, but I couldn't get it to look good.

Hey can you make a level creator in the final version of this game that would be great!

Well, based on the way I coded it that can't really be done without A LOT of unnecessary work. Sorry. Maybe next time.

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