As much as I enjoy Justin Roiland's R&M riffing, Turning it into a full animation just brings out the flaws. I mean, it works as something to listen to on a podcast or while playing a game, but when you listen to it and look at the characters as they're saying it, it's just kind of boring. I hesitate to use the term, but it just feels like it's trying too hard.
Judge Morty was great, because it was based on a scripted piece, so the pacing was good. Even though the characters weren't actually doing much, but it really stands out in this one. The repetition and realism in the dialogue really works better in small doses.
Four stars for effort, and the details/references. Not many people will do an on-model fan animation. Props to you for that. It's actually a lot of work. It just din't pay off as well as it did with Judge Morty.
Constructive criticisms: The linework on the characters seem a bit off. Maybe they're a little too thick? Not sure but they just seem slightly off. And sometimes the characters seem a bit too expressive. Their facial expressions are exaggerated compared to the plain dialogue. Though I understand animating the same expressions and poses gets really boring.
Troll criticism: You can't hear a voicemail in the vacuum of space.