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Lambtaco
Lambta.co makes comedy sketches, cartoons, and games. Since I don't know what the purpose of friending is on NG, I'll be denying all requests.
Used to be MCSM Studios, and before that The_Green_M. Apologies for some of my more edgy older content.

Malinbo @Lambtaco

Age 35, Male

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i was checking my old comments on your old entries... one of my questions where 'when will i stop asking stuipid questions?' i guess i didnt stop xP

There are no stupid questions, just stupid people - Mr. Garrison.

well this will take a while till he will response

ah well i guess it will take longer.

now for something different

HAPPY CHRISTMAS

I curse you with the spam ofbowser jr unless u put him in, and will start right now

If you do that again, I may have to ban you.

Merry christmas.
2 things.
1) As my christmas present to you, here are some video's of the shootout in hot fuzz
part 1 <a href="http://uk.youtube.com/watch?v=RRaYzHwxd8k&feature=related">http://uk.youtube.com/watch?v=RRaYzHw xd8k&feature=related</a>
part 2 <a href="http://uk.youtube.com/watch?v=OxSe8dtfwHc&feature=related">http://uk.youtube.com/watch?v=OxSe8dt fwHc&feature=related</a>
part 3 <a href="http://uk.youtube.com/watch?v=1RP3ZZGCSlg&feature=related">http://uk.youtube.com/watch?v=1RP3ZZG CSlg&feature=related</a>
And second, megazario would you shut the Fuck up. If you spam, you could get banned and if you piss mcsm studios off enough then your computer address will get blocked so you can't even play koopa 2. Also....personally....I hate you. Please stop spamming and get over the fact bowser jr won't be in the game. Hopefully i won't get banned for this.
Once again merry christmas mcsm studios.

Oh Hot Fuzz, such a 180 near the end. And to all a good night.

i know about that the questions arent all of em stupid.. im just not done with questions well most of em xD

What?

I have an idea how we can solve the conflict between us and megazario. We hate bowser jr and he wants him in the game. So you could put bowser jr's skeleton in the games first ghost house or something. That way we know he's suffering, for us good, but he's in the game, for megazario good. Well that's that argument solved....i hope.

If we ignore him he'll stop getting any enjoyment out of it an stop.

More ideas.
1) A new enemy could be a grox. They are half alien elf and half cyborg and take 2 jumps or a hammer/bone to beat are imune to fire and shoot out their arms like a longator's neck. They look like this <a href="http://spore.wikia.com/wiki/Grox">http://spore.wikia.com/wiki/Grox</a>. I bet nobody else on newgrounds would have thought of using a grox in their games. You could put them in castles or tank levels.
2) Another new enemy could be a toadlets driving miniture tanks about koopa's height. They could fire fireballs, spikeballs or greg-eggs that may or may not explode upon meeting the ground. I mean tanks like in this video <a href="http://uk.youtube.com/watch?v=zRKu7MZZfTg">http://uk.youtube.com/watch?v=zRKu7MZ ZfTg</a> as in the tanks shoulsd look like that but you can draw them however you like if you use them. They could appear in any level but ghost houses and underwater.
3) Music for plains levels could be <a href="http://www.newgrounds.com/audio/listen/129962">http://www.newgrounds.com/audio/liste n/129962</a> or <a href="http://www.newgrounds.com/audio/listen/95400">http://www.newgrounds.com/audio/liste n/95400</a> or <a href="http://www.newgrounds.com/audio/listen/85477">http://www.newgrounds.com/audio/liste n/85477</a>
4) Map music could be <a href="http://www.newgrounds.com/audio/listen/161055">http://www.newgrounds.com/audio/liste n/161055</a>
5) Happy new year!
6) When will you respond to the emails i have sent you last year, since it was a week ago and you usualey respond fast.

1) Interesting idea, but I'm not into Spore references. That game was such a let down.
2) Might use that. Really depends on how they would work with the environment.
3) 1. Sounds a little watery to me. Not bad but it doesn't have the exact fit. 2. Makes me feel like I'm really small in a big world. Not what I'm looking for though. 3. A little too genreic, and way too short. Seems like something you'd use to parody a game rather than for a game itself.
4) The different instruments don't mix very well. And it's overly long for the map. I'll leave it in Okami's overworld where it belongs. Great game by the way.
5) And what a year it will be.
6) Probably soon. I've been taking a break from newgrounds. I'm about to get back into it; I might even take part in the Street Fighter Collab.

Boss idea:

Mush-Zilla: a huge dino which blasts fire and smashes and when he get hit two times he will starts blasting fire balls and smashing faster and also he can jump -high in the air and there will be an X in the air where he is going to land so you will be able to move in time

Weakness: when he smashes with his arms you can jump on them and wait for him to pull his arms up then you get the chance to jump on him.

Looks: either having a mushroom on its back (like a yoshi) or have spots on his head.

or if theres too much mushroom-ish you can use Mar-zilla as a name and his looks would be white arms red body and blue bottom. or you can pick what you want since your the one who is creating the game >_<

Other Ideas:

Crew heads: using the crew member's heads (Paul, Chris, etc etc)

I already have some boss ideas that incorporate alot of those aspects so I don't think I can use that one. The heads would be fun to see in a very secret level.

You have the power to end te arguement just put him in alive and looks likes how nintendo designed him and not just that he is gay or sumtihn

Also until I see proof Bowser jr. is in the game and well made I will never quit annoying you.I can make an alt. acc if I get banned so just put him in.

That's it. You're banned.

I have an idea how we can solve the conflict between us and megazario. We hate bowser jr and he wants him in the game. So you could put bowser jr's skeleton in the games first ghost house or something. That way we know he's suffering, for us good, but he's in the game, for megazario good. Well that's that argument solved....i hope.

Wrong it wont work, i would continue. Also now I grant u bowser jrs.'s curse of spammy anooyance

Everyone LOL at this guy, he's been banned.

Hi again. More ideas and a request.
1) A new enemy could be spikelets. They are small green impish creatures with orangey yellow spikes. Absouloutley nothing can beat them UNLESS you destroy a platform underneath them or them walking off a ledge.
2) Another new enemy could be a school skank. They are basically erasers that have eyes and legs that depending on the colour, attack in 3 different ways. Red erasers charge at koopa with pencils like spears. Yellow erasers use a ruler like a sword. And blue rulers throw ink balls.
3) A boss could be that mario magics a bottle cap into a round beast with 2 feet (no legs visable) and 2 hands (no arms visable) and. In one hand it has a spinning razor disc used for close attacks and the other hand has gun that fires discs that stick into the walls. 16 fireballs, 9 bones/hammers or 5 jumps kill it.
4) Music for underwater levels could be <a href="http://www.newgrounds.com/audio/listen/1372">http://www.newgrounds.com/audio/liste n/1372</a> (i recommend this most) or
<a href="http://www.newgrounds.com/audio/listen/194854">http://www.newgrounds.com/audio/liste n/194854</a> or
<a href="http://www.newgrounds.com/audio/listen/177697">http://www.newgrounds.com/audio/liste n/177697</a> or
<a href="http://www.newgrounds.com/audio/listen/178893">http://www.newgrounds.com/audio/liste n/178893</a>
5) Boss music for the first boss could be <a href="http://www.newgrounds.com/audio/listen/200451">http://www.newgrounds.com/audio/liste n/200451</a>
6) Could you please ban megazario because he is starting to spam my userpage.

1) The idea's cool but I don't think I need the physical description. I can fill in my own enemy design.
2) These enemies don't really fit with the setting of the game. Besides, the only real erasers are pink.
3) I already have a boss that's conjured from too similar and object. He's already programmed too, so I can;t use this idea.
4) 1. Too mysterious, it should be somewaht more inviting. 2. A little too ambient, and too asian sounding. 3. A lot of these songs sound like open ocean, and I'm looking for something more confined. Plus this one is short. 4. Not much going on in this one, and some of the sounds are quite grating.
5) Too repetitive, and not threatening enough.
6) He is banned. He stopped being entertaining and started to be annoying.

More ideas n stuff.
1) Music for the main menu, first boss or a plains level could be <a href="http://www.newgrounds.com/audio/listen/97707">http://www.newgrounds.com/audio/liste n/97707</a>
2) Plains music could be<a href="http://www.newgrounds.com/audio/listen/52539">http://www.newgrounds.com/audio/liste n/52539</a>
3) Ice level music could be <a href="http://www.newgrounds.com/audio/listen/153801">http://www.newgrounds.com/audio/liste n/153801</a> or
<a href="http://www.newgrounds.com/audio/listen/78346">http://www.newgrounds.com/audio/liste n/78346</a> or
<a href="http://www.newgrounds.com/audio/listen/110918">http://www.newgrounds.com/audio/liste n/110918</a> or <a href="http://www.newgrounds.com/audio/listen/181809">http://www.newgrounds.com/audio/liste n/181809</a>
4) Castle music could be <a href="http://www.newgrounds.com/audio/listen/143991">http://www.newgrounds.com/audio/liste n/143991</a> or
<a href="http://www.newgrounds.com/audio/listen/157261">http://www.newgrounds.com/audio/liste n/157261</a> or <a href="http://www.newgrounds.com/audio/listen/114308">http://www.newgrounds.com/audio/liste n/114308</a>.
Just a quick note. The spam megazario sent i have deleted now so you won't find any.

1) Sounds kinda off, plus I think people might recognise it.
2) Has a bit too much of that island vibe. And it's slower than I'd like.
3) 1. A little too spooky. Could be an ice/ghost house if I made one. 2. This is a Mario game, not a Command and Conquer game. 3. I yelled out in disgust when I heard it start. Are you lsitening to these at a very low volume? I ask because I'm listening to them at a high volume and they hurt my ears. 4. This is in too many Zelda games to be in Koopa 2.
4) 1. A little too spooky, not enough action. 2. More action this time, but it might be a little too epic-sounding, like it's trying to be the most important song ever. 3. It's cool, but it's not Marioy at all.

Not sure what you're talking about at the end.

yay for crew heads!
now the crew can be koopas! xD

()()
(o_o)

More ideas n stuff like that.
1) A new enemy could be bursters. They float around in mid air until koopa gets close or if they are attacked. They burst into 8 fireballs that go slowly outwards.
2) Another new enemy could be a variation of pirahna shroom that 's head pokes out of water or lava and it snaps it's mouth shut either when 2 seconds afterkoopa jumps on it or once every second. These could make for some good enemy's.
3) A desert level could take place on a train through a desert with cowboy toadlets and yoshi's on it.
4) A yoshi ability could be gulping fruit and then spit out greg eggs.
5) Could you PM me a picture of the dirt digger if it is ready yet?
Bye.

1) Sounds a little too hard to avoid. But I do like the idea of something with set-path projectiles.
2) Interesting. Seen it before, but it's a good enemy type.
3) No theme enemies. Seems you've been playing Wario Land: Shake It!
4) Doesn't seem practically applicable. It could be a part of the giant Yoshi miniboss though. Or maybe it's too complicated.
5) Haven't touched them in a while.