00:00
00:00
Lambtaco
Lambta.co makes comedy sketches, cartoons, and games. Since I don't know what the purpose of friending is on NG, I'll be denying all requests.
Used to be MCSM Studios, and before that The_Green_M. Apologies for some of my more edgy older content.

Malinbo @Lambtaco

Age 35, Male

Rocketman

Wassamatta U

The Closet

Joined on 7/8/04

Level:
24
Exp Points:
5,912 / 6,400
Exp Rank:
7,546
Vote Power:
6.53 votes
Audio Scouts
1
Rank:
Police Sergeant
Global Rank:
6,943
Blams:
865
Saves:
446
B/P Bonus:
12%
Whistle:
Normal
Trophies:
10
Medals:
584
Supporter:
8y 4m 9d

Just found the secret exit in 1-1, found every secret in world one except one koopling, i'm pretty sure I know where it is though.

Just found a TON of secrets, found all luigi exits except ones that are on levels that have no yellow dots(because of the faint L).Found all world 1 kooplings, and (unsure) all pipes, purple, yellow, red, and blue.There seems to be a theme with secrets, there are secrets within secrets.

Looks like you missed two pipes. And it seems no one has found any of the really good secrets yet.

What do the pink wings do?
Also, in 4-4, when you unlock the secret "any powerup" block in the first area, the screen flashes, making it really obvious that something happened.

I've actually found a glitch, but don't want to give it away... it's very useful. But I will anyway. If he grab a powerup and die at the same time (powerup and enemy in the same place), you'll still die, but when you go back to the map, you'll have the powerup. A good way to get your shell back at some half way flags.

They work like the tanooki suit. I should probably have it say that when you get it.

I'm aware. Maybe I'll make it not do that for just the one screen.

Does it work any time after you die, or just on the frame of death. If it's any time after I may have to fix it.

May I join? I want to test for glitches, errors, etc...and I want to have fun as well.

Sure, the more the merrier.

Is there any toad coins for the retro level?

I found a lot of "shortcut to the ending" stuff, doubled my toad coins(by getting them, of course) and that's it. I've been wonder if there are any "extend the level" stuff, because ever since world 1's castle, i've been wondering. The first toad coin in world 1's castle is by breaking a brick by rolling and that extends the level, because you can't see the coin, so can someone confirm if that's the only instance of it("extend the level" stuff), because going to the end of a level just to see a secret is quite annoying.

No, there aren't any silver coins there. You can see on the map, and I think in the level too, there's not empty white coins on the HUD.

The borders of a level extend in at least half a dozen places. There's always something suspicious to alert you though.

From what I can tell, it's only on the frame of death. (Which makes sense, since you fall off the screen afterwords.)

So I can turn into a statue? I must figure out how to do that.

Same way you do it in Mario 3.

Don't actually know how to do that...

*Presses random buttons*

Down and then A.

Still playing this BETA. :D

Couldn't play much today, sorry, but as long as i'm here, i'll tell you that my favorite music is 2. Day time Underground. 1. Day time Shroom Tops. Every time I here Day time Shroom Tops, I focus on the music and when I finish the level, all I remember is the music, and it feels good. Keep up the good work, guys.

The trouble with that music, the Day Time Mushroom one, is that it was in Castle Crashers. As cool as it it, I'm likely going to replace it.

Well. I just got through to the end of the Factory... and then phased THROUGH the left wall of the wall jump section, rendering me trapped. So yeah, that's a rather irritating glitch. Only major one I've found, though.

(Also, the weights can occasionally be a little glitchy- freezing you if they land right next to you, shoving you off of them if you don't land in just the right place, injuring you for no reason, etc.)

I guess I should fix that. It may take a bit of work. It's a problem with the walljump mechanics overall. Or maybe I just need to change one variable.

Okay, I did manage to phase back through the wall and get to the boss.

Got slaughtered by him, but I made it.

Somehow the first secret goal of World 2 doesn't work. I don't know why.
First glitch I found so far.

Did you fall to your death when you hit the goal? Has this happened more than once? More information can help me to fix it.

I can't seem to see any of the "L's" people have been mentioning. I've adjusted the brightness on the computer, looked very closely... nothing. They are on the yellow dots, right?

Yeah. On the levels with secret exits you haven't found yet. If you found all of them, you won't be able to see any.

Version 0.82 is out. Most notable difference is the music is working much better, and is balanced more. Many other small changes.

Awesome.

Are you sure? I haven't unlocked the red switch palace yet, but none of the levels seem to have "L"s.

Looks like I missed an L. W3-2

Very, very, sorry that I haven't been playing lately or giving feedback, I.R.L. stuff is taking my time(Thanksgiving). Tomorrow I will definitely play, since the I.R.L stuff is finished, again, very, very, sorry for the delay.

That's okay, you can have a life, there's plenty of time until the game is done.

Found Morton and the Green Pipe. Still not sure where i can find the red switch palace.

Also- if you start from the 5-1 flag WITHOUT the red switch palace active, you're basically guaranteed to lose. Those freaking chick things will just drop out of JUST OFFSCREEN and kill you. I have finally found the "L's" though. No level that makes sense for the red switch palace seems to have one.

*Sigh*
Time to search the boss levels and ghost houses.

Just beat the world 2 ghost house, even though I said before that it was tough, I beat it on my first try at night, haha.

The alterations you made are so great even though they're small, like how the checkpoints look different depending on the character or how the babys move their head when you're over them, even in Secret Shrooms (World 2) where the bee's position is changed when on the vine section so that the placement isn't so jerkish, all of these are amazing small changes.

The crashed airship says to go to the left to get to the stuff, but it's meant to be the right and it also says go to the right for _____ , but it's meant to be left, it also says "Welcome to Bowser's castle" when it's ment to say "Welcome to the Crashed Airship", I don't know if you guys were making this in a hurry, but i'm just pointing this out.

1 Question- How come there is random stuff in the Crashed Airship that leads you to nothing? Before 0.82 there was a door that took you nowhere, and now in 0.82 there's a random pipe but no door, seems suspicious.

Most of the text boxes are completely outdated. I just haven't considered it a priority.

It's unfinished. The door would take you to the room where the Koopalings hang out, but I'm channging things so you can chnage characters anywhere on the map, and the character chnage room will be where you find the Koopalings. The pipe was there to test the new horizontal pipe animations; they were clipping before, but now they're pretty much perfect.

I didn't fall to my death, I actually fell back into the normal part of the stage, and this has happened three times.
I'm still talking about 2-1.

Right. Because when you fall there it takes you to the end. Interesting. Are you hitting it very high or low, or anything you could say to help me fix it? I'm still trying to figure how to cause it, so I can find the source of the glitch.

More Results