Alrighty, good to see that you're alive.
Anyway, the new walljumping visual is nice, still hard to adjust to the new walljumping mechanic since i've been with the old one for so long, I still don't understand how people couldn't adjust easily with the old walljumping and why they hated the game for it, back in July, I gave my older bro (who has been in New York for many years now) the beta as a birthday present, he was confused about the walljumping at first, but when I told him that you're not supposed to press a direction, he mastered it easily.
I like the new silver coin collection, I never really cared about having to repeat an entire level to get something in it unless the level was difficult or long, that's exactly why I really like this feature, it was intended for stuff like that, you got to survive 10 seconds, then you can leave, it's something i've never seen in any other game, it's new and I like it.
Found a problem, it is impossible to get the infinity-shroom since you can't roll in lava anymore since it's considered a swimming area.
For the new grabbing (grabbing veggies/enemys), you're not able to grab them while running, don't know if intentional or not.
All and all, this update was nice, nothing seemed to be broken, I do need to test and see what happens if you collect a silver coin and beat a level before the 10 seconds is up.
mario339
Are the changes out yet? (BTW I've unlocked the final confrontation on the Lambtaco version)
Lambtaco
Yes and no. Anyone can view the preview linked above, but the version live on NG and my site is still 1.05.