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Lambtaco
Lambta.co makes comedy sketches, cartoons, and games. Since I don't know what the purpose of friending is on NG, I'll be denying all requests.
Used to be MCSM Studios, and before that The_Green_M. Apologies for some of my more edgy older content.

Malinbo @Lambtaco

Age 35, Male

Rocketman

Wassamatta U

The Closet

Joined on 7/8/04

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Comments

"Boo Flower allows ghostly characters to throw purple fireballs that behave like regular fireballs." they don't behave like regular fireballs anymore. and there are some type issues in this text, like "MArio".
and will you still add the boo/bone flower medal and change the pipe traveling speed in levels like 2-A? by the way, you should make the song transition smoother.
and you should change the happy faic's medal info, because there are now 41 faces. and maybe change the point value, because of the new faces.
and i suggest you to add the crashed airship and title-screen sond on the song room of the crashed airship. because if we change it, we can only revert if w reenter the "level".

Thanks. My browser's spell check doesn't work in the blog post edit field for some reason.

I forgot about the pipe thing. I'll add that to 2-A, shouldn't cause any problems.

I thought I did change the Happy Faic info. I'll double check. EDIT: Yep, I changed it.

I'll consider adding that song block for 2.1.

hey, why did you removed spiny flower's power? now it's that weak power again. it was not a very big or good power, but with it, we could at least attack enemies without jumping or doing a dash attack.

It was buggy and pretty much useless since it was less damaging than just jumping on or rolling into enemies. Also, you did need to jump to use it. I might put it back n 2.1, but it's not ready yet.