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Lambtaco
Lambta.co makes comedy sketches, cartoons, and games. Since I don't know what the purpose of friending is on NG, I'll be denying all requests.
Used to be MCSM Studios, and before that The_Green_M. Apologies for some of my more edgy older content.

Malinbo @Lambtaco

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Rocketman

Wassamatta U

The Closet

Joined on 7/8/04

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the bosses changed. will you change the cut-scene in the title screen? the new bosses don't match with what mario grabbed in koopa's room.

Egh, it doesn't really matter. Mario is just grabbing his lunch and an umbrella in case it rains in that case. Since the cutscenes appear before you can choose which bosses you fight, it might actually make more sense this way.

A bug with The Flying Spaghetti Monster every time you hit it without the new boss skin it drops a 1-up and once you defeat it it has the same cutscene like the new boss skin fix that

Thanks. I'll fix it.

i found a strange bug in 1-2.you can wall jump from a ? block if ? block next to this one punched so he raises up for a bit leaving you scpace to jump

Sorry, I'm not quite following you. You can always walljump on ? blocks, whether they've been hit or not.

Release date for A Koopa's Revenge Anniversary Edition please

2018ish. Also it's A Koopa's Revenge Gold now.

@Lambtaco
actually, the UP+JUMP only works when you're on the ground underwater, and the jump is unnecessarily too high. it should work when you are out of the ground underwater too. try to add it when you are underwater out of the ground. it should be 1.5 or 2.0 of the normal underwater JUMP.
and what about the koopa statue when you're using the tanooki with the koopa when you press DOWN+ATTACK? are you still gonna adding it?
and I think you didn't understood my mario glitch comment. it's on castle mario. the first mario bossfight, mario/normal mario/fire mario. if you "kill" him with projectiles, you can move on to the next part of the room and skip the cut-scene, making mario automatically disappear and appear on the right side. you should make us wait to move on to the next part of the room, like when we use the axe.

I disagree. The way it worked in SMW was inconsistent and illogical. I like having it so that you can jump off of the seabed and get a huge boost, as opposed to just swimming up using the jump button alone.

I'm going to ad it, but it's a low priority. I need to do everything that requires coding first because I need to test it. Graphics can be changed at the last minute without issue.

I got what you said and I fixed the glitch.

Do you need to not collect the screw and jump forever attack for the final boss?

They're irrelevant. All you need is the Koopalings and the Silver Coins. I called them cheats for a reason.

I mean secret boss Lambtaco.

Not the mario boss Lambtaco its the one without the switches!

Aah. Sorry, there are kind of two secret bosses. The cheats are still irrelevant. Just don't hit any switches.

WHEN IN THE WORLD DID YOU THOUGHT IT WAS A GOOD IDEA FOR A PIRHANA PLANT FOR THE THIRD GAME? you could have made a playable bomb-omb

EDIT: Okay, Now that I'm thinking this through, Piranha Plant doesn't sound that bad.

Couple of years ago. Piranha Plants are quite versatile, Bob-ombs pretty much just walk around and explode.

In the tutorial course, when the star effect ends before we can enter on the spikes' area, we can only continue if we get out of the room and come back. can you make the question block have a star again if the effect ends? by the way, AmericaCaptitan's idea of adding a bob-omb in akr3 is a good idea. i think it would be better than a piranha plant and it would fit more in the game.

If you go left far enough to scroll the box offscreen it comes back, you don't need to leave the area entirely. I should make it so you can't go backward though.

I have separate plans for Bob-omb. Piranha Plant is better. Trust me, I put a lot of thought into this.

Bug:When i played 1-3 when i hit the baby mario right next to the shortcut a blue baby mario head appears

Thanks for the report. I will fix.

do you think that you could anytime make a SMW hack rom like akr1 or akr2? if you can't, would you let someone do?

I could, but I won't. I'd rather spend my time making new stuff. I would be totally okay if someone else did it.

are you going to add a boo/bone flower encountering for the first time medal? it could give the user 5 points.

I had a good reason not to, but I don't recall what it was. I'm going to trust my past self and say no. At least for the time being.

EDIT: I remembered right after I hit submit. Because it comes out of a ! block in the Special level, in the course of getting other medals you'd almost have to get that one. Sounded better when I couldn't quite remember it. I'll think about it.

But still, it requires the secret passage and the blue switch. Maybe you can make the user not to get the medal if they used the akr2 top secret area

That's a pretty good idea. IT could even be a medal for finding it in a Ghost House specifically.