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Lambtaco
Lambta.co makes comedy sketches, cartoons, and games. Since I don't know what the purpose of friending is on NG, I'll be denying all requests.
Used to be MCSM Studios, and before that The_Green_M. Apologies for some of my more edgy older content.

Malinbo @Lambtaco

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Koopa 2 in the works for real.

Posted by Lambtaco - April 19th, 2008


After my April Fools prank I became aware of enough interest to actually get started on this game. I've done a lot so far in such a short time, and I've actually got a plan of how I'm going to create it. I've even been listening to music on the Audio Portal as I create the game to choose the music and save some time.

I'm still open to suggestions while the game is in the early stages. In particular I'd like to hear any ideas for abilities koopa could have. In the first game the red shell allowed Koopa to breathe fire and the Blue gave him wings. I've already got a bunch made up, including hammer bros., but I don't think they'll all make the cut. Also any music form the audio portal you think might suit the game would be nice. It's not just Mario music.

I can't give a release date yet, it really depends on how long I make the game. I'm planning on making it pretty long so don't expect to see it next month. I may release a demo though, so keep an eye out for it.

A Koopa's Revenge I

Please comment. That is all.

Koopa 2 in the works for real.


1

Comments

Cool! I wish I could to play it now!

First comment goes to you.

lol the April Fools thing was sorta funny.

I like the screenshot, especially the power-running bar at the top. It makes me want to play Super Mario Bros. 3 again.

I'm using the same flight mechanics as SMB3. I tried using SMW flight but there just isn't enough room to fly like that.

Give him some sort of shell spin attack when you slide (press down while running)

the first game wasn't without its flaws, but the basics were there. cant wait : )

That was one of the first things I put in there. I'v even elobaroated on it a bit.

I guess the tables have turned.
Koopa-Troopa is in control now!

Is the end ememy Mario, or Luigi?

Mario. Luigi is dead :O

Im sorry for hating your april fool but I just though you made this and then it was a joke. well now you make it so im kinda very happy. to the comment.
wow it looks simply amazing also i like it that your a koopa.
for ideas, what about those guards in papermario 1
you know those which guards peach erhm you maybe haven't played it but they are like armored koopas with horns all over them.
It could replays the star.

I don't quite understand. But yeah I played that game. I've already got a spiked Koopa in there. I went with the Spiney look, it's more retro that way.

WOOT!! ITS GOING TO BE OUT!! wait will there be the same ol enemies like mario and luigi? and whats the P thing with arrows?

There will be some new enemies along with the old. Everyone but Mario is dead now though. The P thing is the flight guage, you can fly now, hurray!

don't make the physics so strange

try giving the guy a little more traction, he's a killer turtle thingy for goodness sakes

If you're refering to the alpha, don't worry. I started over from scratch.

make a "spike shell" kinda like the one in mariokart. its properties can be invinciblity just like the "star" in normal mario games.

another power up (this one would take alot of time to program but) you know how the koopa empire has great mechanics well you could make a "metal yoshi" or "mechayoshi" or "darkyoshi". and with the metal yoshi he has a cannon in his mouth. you could kinda make a whole level around it (give it the feel of metalslug even).

two headed koopa. when you die or get hit by a fatal attack it serves as an extra life. (one head dies the other continues)

give him a sports outfit. he can throw boomarangs

give him a hardcore BSDM Bondage outfit he uses a wip

get the mushrooms from normal mario games but they shrink him instead of making him big.

give him red hair and a deep voice then have "never gonna give you up" play in the background and all the enemies on field fall to sleep for a short time.

shoop da woop

make a whole water level and give him ice powers were he can freeze water and make platforms.

i could go on but dinner is ready.

I'm going to respond paragraph for paragraph. I already decided to use the Starman for invincibility, but interesting enough.

No idea what you're talking about there.

Freaky.

Got hammer bros. don't think I need boomerang bros.

I thought of that too, too much Castlevania methinks.

Interesting.

That's just silly.

Funny, but too esoteric.

I've been toying with ice, but I don't know how it would work exactly.

Thanks for the volume of suggestions though.

make a koopa kid, bowser, and bowser jr power up
koopa kid is twice as fast
Bowser like a star power
bowser jr is 3 times as fast and can throw slude balls from a brush to slow down enimie

I was thinking a little more generic with the powerups.

is there gonna be more levels then the first 1???????????

Yeah, ofcourse.

great idea make hidden characters including Bowser, BowserJR. also Kamek
(or at least a kamek power up) the last one is a goomba

also for music put in devilwent down to georgia.

finaly a power up the mask power up gives you 4 HP if you get hurt the mask changes color (from red black yellow green)

ps the koopalings suck dont use them

The Koopalings are FUCKING AWESOME!!!

will there be star power just like in super mario? there werent any in the first game.. oh and can there be the scatman's world song and change song and can be muted?

The starman is in this one. Not sure what the rest of your comment is about.

i wish there were these ideas
1: star power
2: robo mario boss (small) (first boss and could be weak)
3: scatman song with the koopa flying in credits AND/OR when took star power
4: falling bridges
5: arcade (like koopa kart)
well thats all i wanted to say oh and nice drawings too (i added a comment at 20th april)

1 Yep.
2 That was the boss of the last game.
3 I think I know what you're talking about now, but it seems esoteric and a little bit nuts.
4 I could easily add something like that. I've got donut blocks.
5 I don't think so. maybe as a seperate thing. That would be like creating a whole new game.

it's gonna rock. in the while, suggestions...
kuribo's shoe koopa
tanooki (racoon) suit
super leaf
p wing
juglem's cloud (lakitu)
riding yoshi

The shoe sounds like a good idea. I'm not sure if I'll use it or not.
I think I'll pass Tanooki (on the lefthand side) it went well with the raccoon Mario but it won't with winged koopa.
I'm thinking about P-wing, if it's not an item in the game it will be a cheat.
The cloud used to skip levels in SMB3? I don't think so, it'll be more of a SMW style map. Or if you just mean riding in it during levels, maybe.
Yoshi is your enemy. Riding Birdo has been suggested though.

as for bosses and battles

dark bowser
mega goomba
count bleck! (not rly)
toad squadron
oh yeah, and since luigi is dead, maybe you could add mr. L coz luigi ROCKS!

But Goombas are your friends! :3

(i think your thinking wrong what i ment about 2nd idea) its not the robot mario that you think its the one of his real size (i added some comment at 20th april and 7th may)

Oh, I get it. like Metal Sonic.

The koopalings are ok I guess but Bowser jr is better
1.Make thes peeople playable
Goomba(win game)
Koopalings(win game with goomba)
koopa kids(win game with a koopaling)
Bowser jr(win game with koopa kid)
Bowser(win game with Bowser jr)

No the koopalings are better! Bowser Jr. is a pile of shit with horns.
Those get a bit ridiculous, don't you think?

this a continue of my laster post
goomba (no powers)
Koopalings(shoot fire)
Koopa kids(every 10 coins can shoot a canon)
Bowser Jr(3HP twice as fast jumps twiceas high can stun enimies with paint brush atack long range kill short range)
Bowser (always starpower but not a rainbow looks the same)

I'm hoping to have a playable Goomba, but the change will be aesthetic only.

now power ups
Magikoopa (shoot magic straight)
black shell(thows bombs)
Lakitu(flys and throws spinies)(time limit)
Koopatrols(armored koopa from paper mario 2)(3HP)
Drybones(cant dye unless fall but slower and jumps lower)
Mecha koopa(extra life look like one until dies)(no restart)
Chargin Koopa (american football koopa)(twice as fast)
Blue shell(can use shell slide when using twce as fast)

Wario dies in number one but he is a thief not a hero

He's a hero in his own games as well as Super Mario 64 DS.

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