Here we have the first "finished" version of the game. And I want all the beta testers to help to make sure I didn't break anything before we move on to a more widespread gamma testing phase. It might be wise to skip over the changelist if you don't want things spoiled.
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First, the biggest change of all. The super finalest most lastest boss I've been teasing is finally here. So, i you've collected all the silver coins and rescued all 7 Koopalings, have at 'er.
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You can select a level by clikcing on it with the mouse.
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The pause menu shows you which file you most recently loaded/saved so you won't accidentally save over the wrong file.
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? Blocks are coloured differently in different levels.
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All the map animations are complete.
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The intros for bosses are skipped atomatically after you've seen them once.
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I reworked the fifth bosses cycles a bit to make him faster to fight.
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Many, many more small tweaks.
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I reused a few songs from the first game to fill in gaps in the soundtrack. They won't be staying, especially the menu theme
I'll also take this opportunity to officially say I'm not taking on beta testers any more. I will however, be taking on gamma testers, though they won't get to play for a few days. I need the game in a near complete and unbroken state to get perspectives on how the game will be received as a finished product. So get in there and break the game.
Alberto66
Koopa 2 will be out in this month or august?
Lambtaco
August.