View Profile Lambtaco
Lambta.co makes comedy sketches, cartoons, and games. Since I don't know what the purpose of friending is on NG, I'll be denying all requests.
Used to be MCSM Studios, and before that The_Green_M. Apologies for some of my more edgy older content.

Malinbo @Lambtaco

30, Male


Wassamatta U

The Closet

Joined on 7/8/04

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Lambtaco's News

Posted by Lambtaco - November 15th, 2013

A Koopa's Revenge 2 beta begins now. I ask all beta-testers to report to me, either by commenting on this post or PMing me, any bugs, errors or mistakes. Also any parts where you might find confusing or too difficult.

Here's a list of known bugs:

  • Wall jumping doesn't always happen when you're touching a wall.

I'll add to the list as things come to light. There are probably a bunch I just can't recall at the moment.

Here's a list of things I intend to change or add:

  • There will be a screen showing the controls and such when you select new game. Also prompting the user to try joy2key.
  • Change some of the songs in the game. Edit others to be more loopable.
  • Super secret final boss.

Fixed Bugs:

  • Not being able to move from switch palaces on the map.
  • Boss doors now work properly.
  • Music is on everywhere it should be.
  • Falling through floor after hitting the goalpost glitch is gone.
  • Menus are navigable using arrow keys.
  • Fireballs don't bounce in place for no reason.

Here's the beta: http://www.newgrounds.com/projects/games/528371/preview

Anyone who would like to be a tester, tell me why you want to test, and I may add you.

And remember to check back at this post for updates.

Update: I deleted all the testers who never gave feedback. If I deleted you, and you did give feedback, sorry. Just PM me and I'll reinstate you.

Posted by Lambtaco - October 21st, 2013

Starting November 16th 2013 I'll be running a closed beta for my long awaited sequel game, A Koopa's Revenge 2. I'm looking for volunteer beta testers. Professionalism is appreciated, but I'm not going to be too picky. Anyone interested can leave a comment or PM me, and tell me why you want to beta test the game (just something so I can weed out people who will be too lazy to give feedback)

I've been procrastinating on this for ages. Mostly because of a feeling of, "It's been years, what's another month?" It's time to stop that shit. The game's basically done in my head, I just need to get the remaining code and art down on the page. I'll start the beta November 16th whether or not the game is completed.

Here's the (now laughably outdated) first game:

A Koopa's Revenge 2 Beta Starting November 16th

Posted by Lambtaco - December 4th, 2011

Finally got that airship done. Took a lot of work. Needed to make new enemies, backgrounds, and scrolling mechanics. The boss was quite animation intensive too. Next stop, Mario's Castle, the final full length level. Hell, it will probably end up being a huge level.

I'll mention again, for every 5 facebook fans MCSM Studios gets, I'll upload 5 Koopa 2 screenshots. http://www.facebook.com/mcsmstudios

One level to go.

Posted by Lambtaco - November 13th, 2011

Been a while. Working on Koopa 2 a bit these days. Finished the sky themed level. Now it's just the Airship and the Castle left. Plus the bosses for those levels, and the secret ending boss. But after that there's not much left but fixing bugs, tweaking level designs and then beta-testing. I'll get this monster done even if it takes four years.

Two levels to go

Posted by Lambtaco - July 23rd, 2011

Firstly, here's the cartoon. Contest Entry Version NG Version Youtube Version

So, the Canadian Cable channel Teletoon has been running a contest where people submit <5 minute animated pilots for a chance to air on TV and win a grand prize of $10 000 and a trip to an animation festival in Ottawa. I really want to win $10 000 dollars. Really, I do. I desperately need a new computer.

I'm asking that you check it out, and if you like it, post something positive on the Teletoon site, and maybe give it a thumbs up. Link Again. NG has thus far been very supportive (Daily 5th on a day with good submisions) It seems many other submissions to the contest are funneling support at their cartoons and I don't want to be left out. Some of these videos have hundreds of votes while others have about ten, so it's clear they're also directing traffic from somewheres. Not to mention many comments address the creators by name, when it's not displayed anywhere.

The contest is still in the early stages, and the five finalists will be decided by a panel of judges (results announced August 1st) but any support could sway their opinions. I'm pretty sure mine is at least in the top five, as most of them are downright awful. Though I haven't seen every one of them.

Anyway, lend me some support, please and tank joo.

Update: Didn't make the finals (sad face)

Help me Obi wan Newgrounds, you're my only hope

Posted by Lambtaco - May 3rd, 2011

Today is the fifth anniversary of my website. Hard to believe it's been five years already. Mostly becasue it only seems like I've gotten two years worth of stuff done. Anyway, I made a video to celebrate and here it is:

We've also finally got a good url for our facebook page: www.facebook.com/mcsmstudios

In Koopa 2 news, I finally got Shyguy into the game as a playable character. You would have known this sooner if you were a fan on facebook.

Posted by Lambtaco - March 25th, 2011

I present MCSM Studios latest video. It's a commercial for our new egg-cracking device, the EGG-MACHO.

All shall bow to my might!

Posted by Lambtaco - March 12th, 2011

It took a long while but the Factory is done. I had to make a new tileset, 3 new enemies, and a boss. I also fixed some bugs and added some very interesting secrets to the game. Secrets which are Nintendo related, but not Mario related.

There are more screenshots on the MCSM Studios Facebook Page and for every new fan we get I release another screen shot. (hint, hint)

Three Levels to Go

Posted by Lambtaco - February 9th, 2011

Just finished up the ice-cave level, been working on it all day and night. Four levels, and five bosses to go.

Four levels to go

Posted by Lambtaco - January 13th, 2011

Finally got back to Koopa 2. It's been a while. Maybe I started again because some new people took interest. Who knows?

The snow level is complete. Now it's on to the cave, factory, cloud, airship, and castle levels. New enemies made include Greg-Eggs and Hammertoads.

P.S. Happy birthday to me.

Finished the blue switch palace. I also added an interesting switch secret. Started on cave level.

Five levels to go